#[repr(C)]pub struct D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG {
pub CdefBits: u64,
pub CdefDampingMinus3: u64,
pub CdefYPriStrength: [u64; 8],
pub CdefUVPriStrength: [u64; 8],
pub CdefYSecStrength: [u64; 8],
pub CdefUVSecStrength: [u64; 8],
}
Fields§
§CdefBits: u64
§CdefDampingMinus3: u64
§CdefYPriStrength: [u64; 8]
§CdefUVPriStrength: [u64; 8]
§CdefYSecStrength: [u64; 8]
§CdefUVSecStrength: [u64; 8]
Trait Implementations§
impl Copy for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl Eq for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl Send for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl Sync for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl Unpin for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl UnwindSafe for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more