Struct D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
#[repr(C)]pub struct D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG {
pub CdefBits: u64,
pub CdefDampingMinus3: u64,
pub CdefYPriStrength: [u64; 8],
pub CdefUVPriStrength: [u64; 8],
pub CdefYSecStrength: [u64; 8],
pub CdefUVSecStrength: [u64; 8],
}Fields§
§CdefBits: u64§CdefDampingMinus3: u64§CdefYPriStrength: [u64; 8]§CdefUVPriStrength: [u64; 8]§CdefYSecStrength: [u64; 8]§CdefUVSecStrength: [u64; 8]Trait Implementations§
§impl Clone for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl Clone for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
§fn clone(&self) -> D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
fn clone(&self) -> D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl PartialEq for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl PartialEq for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
§fn eq(&self, other: &D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG) -> bool
fn eq(&self, other: &D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl StructuralPartialEq for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
Auto Trait Implementations§
impl Freeze for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl RefUnwindSafe for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl Send for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl Sync for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl Unpin for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
impl UnwindSafe for D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more