#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT { pub SupportedFeatureFlags: D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS, pub RequiredFeatureFlags: D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS, pub SupportedInterpolationFilters: D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS, pub SupportedRestorationParams: [D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS; 9], pub SupportedSegmentationModes: D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS, pub SupportedTxModes: [D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS; 4], pub SegmentationBlockSize: D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE, pub PostEncodeValuesFlags: D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS, pub MaxTemporalLayers: u32, pub MaxSpatialLayers: u32, }

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§SupportedFeatureFlags: D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS§RequiredFeatureFlags: D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS§SupportedInterpolationFilters: D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS§SupportedRestorationParams: [D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS; 9]§SupportedSegmentationModes: D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS§SupportedTxModes: [D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS; 4]§SegmentationBlockSize: D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE§PostEncodeValuesFlags: D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS§MaxTemporalLayers: u32§MaxSpatialLayers: u32

Trait Implementations§

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impl Clone for D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT

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impl Eq for D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT

Auto Trait Implementations§

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
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fn borrow(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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type Owned = T

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impl<T, U> TryFrom<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.