#[repr(C)]pub struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG {
pub FrameRestorationType: [D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE; 3],
pub LoopRestorationPixelSize: [D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE; 3],
}
Fields§
§FrameRestorationType: [D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE; 3]
§LoopRestorationPixelSize: [D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE; 3]
Trait Implementations§
impl Copy for D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG
impl Eq for D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG
impl Send for D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG
impl Sync for D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG
impl Unpin for D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG
impl UnwindSafe for D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more