#[repr(C)]pub struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG {
pub UpdateMap: u64,
pub TemporalUpdate: u64,
pub UpdateData: u64,
pub NumSegments: u64,
pub SegmentsData: [D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA; 8],
}
Fields§
§UpdateMap: u64
§TemporalUpdate: u64
§UpdateData: u64
§NumSegments: u64
§SegmentsData: [D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA; 8]
Trait Implementations§
impl Copy for D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG
impl Eq for D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG
impl Send for D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG
impl Sync for D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG
impl Unpin for D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG
impl UnwindSafe for D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more