Struct windows::Win32::Media::MediaFoundation::D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC
#[repr(C)]pub struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC {
pub MaxL0ReferencesForP: u32,
pub MaxL0ReferencesForB: u32,
pub MaxL1ReferencesForB: u32,
pub MaxLongTermReferences: u32,
pub MaxDPBCapacity: u32,
}
Fields§
§MaxL0ReferencesForP: u32
§MaxL0ReferencesForB: u32
§MaxL1ReferencesForB: u32
§MaxLongTermReferences: u32
§MaxDPBCapacity: u32
Trait Implementations§
impl Copy for D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC
impl Eq for D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC
impl Send for D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC
impl Sync for D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC
impl Unpin for D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC
impl UnwindSafe for D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more