Struct windows::Win32::Media::MediaFoundation::D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
#[repr(C)]pub struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 {
pub ReconstructedPictureResourceIndex: u32,
pub IsLongTermReference: BOOL,
pub LongTermPictureIdx: u32,
pub PictureOrderCountNumber: u32,
pub FrameDecodingOrderNumber: u32,
pub TemporalLayerIndex: u32,
}
Fields§
§ReconstructedPictureResourceIndex: u32
§IsLongTermReference: BOOL
§LongTermPictureIdx: u32
§PictureOrderCountNumber: u32
§FrameDecodingOrderNumber: u32
§TemporalLayerIndex: u32
Trait Implementations§
impl Copy for D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
impl Eq for D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
impl Send for D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
impl Sync for D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
impl Unpin for D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
impl UnwindSafe for D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more