Struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
#[repr(C)]pub struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS {
pub ResolvedLayoutMetadata: D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER,
}
Fields§
§ResolvedLayoutMetadata: D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER
Trait Implementations§
§impl Clone for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
impl Clone for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
§fn clone(&self) -> D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
fn clone(&self) -> D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl PartialEq for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
impl PartialEq for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
§fn eq(
&self,
other: &D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS,
) -> bool
fn eq( &self, other: &D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS, ) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
Auto Trait Implementations§
impl Freeze for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
impl RefUnwindSafe for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
impl Send for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
impl Sync for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
impl Unpin for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
impl UnwindSafe for D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more