#[repr(C)]pub struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 {
pub GOPLength: u32,
pub PPicturePeriod: u32,
pub pic_order_cnt_type: u8,
pub log2_max_frame_num_minus4: u8,
pub log2_max_pic_order_cnt_lsb_minus4: u8,
}
Fields§
§GOPLength: u32
§PPicturePeriod: u32
§pic_order_cnt_type: u8
§log2_max_frame_num_minus4: u8
§log2_max_pic_order_cnt_lsb_minus4: u8
Trait Implementations§
impl Copy for D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
impl Eq for D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
impl Send for D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
impl Sync for D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
impl Unpin for D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
impl UnwindSafe for D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more