Struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
#[repr(C)]pub struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES {
pub NumTexture2Ds: u32,
pub ppTexture2Ds: *mut Option<ID3D12Resource>,
pub pSubresources: *mut u32,
}
Fields§
§NumTexture2Ds: u32
§ppTexture2Ds: *mut Option<ID3D12Resource>
§pSubresources: *mut u32
Trait Implementations§
§impl Clone for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
impl Clone for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
§fn clone(&self) -> D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
fn clone(&self) -> D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl PartialEq for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
impl PartialEq for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
§fn eq(&self, other: &D3D12_VIDEO_ENCODE_REFERENCE_FRAMES) -> bool
fn eq(&self, other: &D3D12_VIDEO_ENCODE_REFERENCE_FRAMES) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
impl StructuralPartialEq for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
Auto Trait Implementations§
impl Freeze for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
impl RefUnwindSafe for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
impl !Send for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
impl !Sync for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
impl Unpin for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
impl UnwindSafe for D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more