Struct D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
#[repr(transparent)]pub struct D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl BitAndAssign for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl BitAndAssign for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
§fn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
Performs the
&=
operation. Read more§impl BitOrAssign for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl BitOrAssign for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
§fn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
Performs the
|=
operation. Read more§impl Clone for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl Clone for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
§fn clone(&self) -> D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
fn clone(&self) -> D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl Default for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
§fn default() -> D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
fn default() -> D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
Returns the “default value” for a type. Read more
§impl PartialEq for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl PartialEq for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
§fn eq(
&self,
other: &D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS,
) -> bool
fn eq( &self, other: &D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS, ) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl Eq for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl StructuralPartialEq for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
Auto Trait Implementations§
impl Freeze for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl RefUnwindSafe for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl Send for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl Sync for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl Unpin for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
impl UnwindSafe for D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more