#[repr(C)]pub struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE {
pub OutputIndex: u32,
pub InputFrameOrField: u32,
}
Fields§
§OutputIndex: u32
§InputFrameOrField: u32
Trait Implementations§
impl Copy for D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
impl Eq for D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
impl Send for D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
impl Sync for D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
impl Unpin for D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
impl UnwindSafe for D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more