Struct windows::Win32::Media::MediaFoundation::DXVACompBufferInfo
#[repr(C)]pub struct DXVACompBufferInfo {
pub NumCompBuffers: u32,
pub WidthToCreate: u32,
pub HeightToCreate: u32,
pub BytesToAllocate: u32,
pub Usage: u32,
pub Pool: D3DPOOL,
pub Format: D3DFORMAT,
}
Fields§
§NumCompBuffers: u32
§WidthToCreate: u32
§HeightToCreate: u32
§BytesToAllocate: u32
§Usage: u32
§Pool: D3DPOOL
§Format: D3DFORMAT
Trait Implementations§
§impl Clone for DXVACompBufferInfo
impl Clone for DXVACompBufferInfo
§impl Debug for DXVACompBufferInfo
impl Debug for DXVACompBufferInfo
§impl Default for DXVACompBufferInfo
impl Default for DXVACompBufferInfo
§impl PartialEq for DXVACompBufferInfo
impl PartialEq for DXVACompBufferInfo
impl Copy for DXVACompBufferInfo
impl Eq for DXVACompBufferInfo
Auto Trait Implementations§
impl RefUnwindSafe for DXVACompBufferInfo
impl Send for DXVACompBufferInfo
impl Sync for DXVACompBufferInfo
impl Unpin for DXVACompBufferInfo
impl UnwindSafe for DXVACompBufferInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more