#[repr(C)]pub struct DXVAHDETW_VIDEOPROCESSBLTHD_STREAM {
pub pObject: u64,
pub pInputSurface: u64,
pub SourceRect: RECT,
pub DestinationRect: RECT,
pub InputFormat: D3DFORMAT,
pub FrameFormat: DXVAHD_FRAME_FORMAT,
pub ColorSpace: u32,
pub StreamNumber: u32,
pub OutputIndex: u32,
pub InputFrameOrField: u32,
pub PastFrames: u32,
pub FutureFrames: u32,
}
Fields§
§pObject: u64
§pInputSurface: u64
§SourceRect: RECT
§DestinationRect: RECT
§InputFormat: D3DFORMAT
§FrameFormat: DXVAHD_FRAME_FORMAT
§ColorSpace: u32
§StreamNumber: u32
§OutputIndex: u32
§InputFrameOrField: u32
§PastFrames: u32
§FutureFrames: u32
Trait Implementations§
§impl Clone for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
impl Clone for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
§impl Debug for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
impl Debug for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
impl Copy for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
impl Eq for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
Auto Trait Implementations§
impl RefUnwindSafe for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
impl Send for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
impl Sync for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
impl Unpin for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
impl UnwindSafe for DXVAHDETW_VIDEOPROCESSBLTHD_STREAM
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more