Struct windows::Win32::Media::MediaFoundation::DXVAHD_STREAM_DATA
#[repr(C)]pub struct DXVAHD_STREAM_DATA {
pub Enable: BOOL,
pub OutputIndex: u32,
pub InputFrameOrField: u32,
pub PastFrames: u32,
pub FutureFrames: u32,
pub ppPastSurfaces: *mut Option<IDirect3DSurface9>,
pub pInputSurface: ManuallyDrop<Option<IDirect3DSurface9>>,
pub ppFutureSurfaces: *mut Option<IDirect3DSurface9>,
}
Fields§
§Enable: BOOL
§OutputIndex: u32
§InputFrameOrField: u32
§PastFrames: u32
§FutureFrames: u32
§ppPastSurfaces: *mut Option<IDirect3DSurface9>
§pInputSurface: ManuallyDrop<Option<IDirect3DSurface9>>
§ppFutureSurfaces: *mut Option<IDirect3DSurface9>
Trait Implementations§
§impl Clone for DXVAHD_STREAM_DATA
impl Clone for DXVAHD_STREAM_DATA
§impl Debug for DXVAHD_STREAM_DATA
impl Debug for DXVAHD_STREAM_DATA
§impl Default for DXVAHD_STREAM_DATA
impl Default for DXVAHD_STREAM_DATA
§impl PartialEq for DXVAHD_STREAM_DATA
impl PartialEq for DXVAHD_STREAM_DATA
impl Eq for DXVAHD_STREAM_DATA
Auto Trait Implementations§
impl RefUnwindSafe for DXVAHD_STREAM_DATA
impl !Send for DXVAHD_STREAM_DATA
impl !Sync for DXVAHD_STREAM_DATA
impl Unpin for DXVAHD_STREAM_DATA
impl UnwindSafe for DXVAHD_STREAM_DATA
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more