Struct windows::Win32::Media::MediaFoundation::EAllocationType
#[repr(transparent)]pub struct EAllocationType(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for EAllocationType
impl Clone for EAllocationType
§fn clone(&self) -> EAllocationType
fn clone(&self) -> EAllocationType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for EAllocationType
impl Debug for EAllocationType
§impl Default for EAllocationType
impl Default for EAllocationType
§fn default() -> EAllocationType
fn default() -> EAllocationType
Returns the “default value” for a type. Read more
§impl PartialEq for EAllocationType
impl PartialEq for EAllocationType
§fn eq(&self, other: &EAllocationType) -> bool
fn eq(&self, other: &EAllocationType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for EAllocationType
impl Eq for EAllocationType
impl StructuralPartialEq for EAllocationType
Auto Trait Implementations§
impl Freeze for EAllocationType
impl RefUnwindSafe for EAllocationType
impl Send for EAllocationType
impl Sync for EAllocationType
impl Unpin for EAllocationType
impl UnwindSafe for EAllocationType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)