pub struct IPlayToControlWithCapabilities(/* private fields */);
Implementations§
§impl IPlayToControlWithCapabilities
impl IPlayToControlWithCapabilities
pub unsafe fn Connect<P0>(&self, pfactory: P0) -> Result<()>where
P0: IntoParam<IMFSharingEngineClassFactory>,
pub unsafe fn Disconnect(&self) -> Result<()>
pub unsafe fn GetCapabilities(&self) -> Result<PLAYTO_SOURCE_CREATEFLAGS>
Trait Implementations§
§impl Clone for IPlayToControlWithCapabilities
impl Clone for IPlayToControlWithCapabilities
§fn clone(&self) -> IPlayToControlWithCapabilities
fn clone(&self) -> IPlayToControlWithCapabilities
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IPlayToControlWithCapabilities
impl Debug for IPlayToControlWithCapabilities
§impl From<&IPlayToControlWithCapabilities> for &IPlayToControl
impl From<&IPlayToControlWithCapabilities> for &IPlayToControl
§fn from(value: &IPlayToControlWithCapabilities) -> Self
fn from(value: &IPlayToControlWithCapabilities) -> Self
Converts to this type from the input type.
§impl From<&IPlayToControlWithCapabilities> for &IUnknown
impl From<&IPlayToControlWithCapabilities> for &IUnknown
§fn from(value: &IPlayToControlWithCapabilities) -> Self
fn from(value: &IPlayToControlWithCapabilities) -> Self
Converts to this type from the input type.
§impl From<IPlayToControlWithCapabilities> for IPlayToControl
impl From<IPlayToControlWithCapabilities> for IPlayToControl
§fn from(value: IPlayToControlWithCapabilities) -> Self
fn from(value: IPlayToControlWithCapabilities) -> Self
Converts to this type from the input type.
§impl From<IPlayToControlWithCapabilities> for IUnknown
impl From<IPlayToControlWithCapabilities> for IUnknown
§fn from(value: IPlayToControlWithCapabilities) -> Self
fn from(value: IPlayToControlWithCapabilities) -> Self
Converts to this type from the input type.
§impl Interface for IPlayToControlWithCapabilities
impl Interface for IPlayToControlWithCapabilities
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IPlayToControlWithCapabilities
impl PartialEq for IPlayToControlWithCapabilities
§fn eq(&self, other: &IPlayToControlWithCapabilities) -> bool
fn eq(&self, other: &IPlayToControlWithCapabilities) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IPlayToControlWithCapabilities
impl StructuralPartialEq for IPlayToControlWithCapabilities
Auto Trait Implementations§
impl RefUnwindSafe for IPlayToControlWithCapabilities
impl !Send for IPlayToControlWithCapabilities
impl !Sync for IPlayToControlWithCapabilities
impl Unpin for IPlayToControlWithCapabilities
impl UnwindSafe for IPlayToControlWithCapabilities
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more