Struct IPlayToControlWithCapabilities
pub struct IPlayToControlWithCapabilities(/* private fields */);
Implementations§
§impl IPlayToControlWithCapabilities
impl IPlayToControlWithCapabilities
pub unsafe fn GetCapabilities(&self) -> Result<PLAYTO_SOURCE_CREATEFLAGS>
Methods from Deref<Target = IPlayToControl>§
pub unsafe fn Connect<P0>(&self, pfactory: P0) -> Result<()>where
P0: Param<IMFSharingEngineClassFactory>,
pub unsafe fn Disconnect(&self) -> Result<()>
Trait Implementations§
§impl CanInto<IPlayToControl> for IPlayToControlWithCapabilities
impl CanInto<IPlayToControl> for IPlayToControlWithCapabilities
§impl CanInto<IUnknown> for IPlayToControlWithCapabilities
impl CanInto<IUnknown> for IPlayToControlWithCapabilities
§impl Clone for IPlayToControlWithCapabilities
impl Clone for IPlayToControlWithCapabilities
§fn clone(&self) -> IPlayToControlWithCapabilities
fn clone(&self) -> IPlayToControlWithCapabilities
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IPlayToControlWithCapabilities
impl Debug for IPlayToControlWithCapabilities
§impl Deref for IPlayToControlWithCapabilities
impl Deref for IPlayToControlWithCapabilities
§impl From<&IPlayToControlWithCapabilities> for &IPlayToControl
impl From<&IPlayToControlWithCapabilities> for &IPlayToControl
§fn from(value: &IPlayToControlWithCapabilities) -> Self
fn from(value: &IPlayToControlWithCapabilities) -> Self
Converts to this type from the input type.
§impl From<&IPlayToControlWithCapabilities> for &IUnknown
impl From<&IPlayToControlWithCapabilities> for &IUnknown
§fn from(value: &IPlayToControlWithCapabilities) -> Self
fn from(value: &IPlayToControlWithCapabilities) -> Self
Converts to this type from the input type.
§impl From<IPlayToControlWithCapabilities> for IPlayToControl
impl From<IPlayToControlWithCapabilities> for IPlayToControl
§fn from(value: IPlayToControlWithCapabilities) -> Self
fn from(value: IPlayToControlWithCapabilities) -> Self
Converts to this type from the input type.
§impl From<IPlayToControlWithCapabilities> for IUnknown
impl From<IPlayToControlWithCapabilities> for IUnknown
§fn from(value: IPlayToControlWithCapabilities) -> Self
fn from(value: IPlayToControlWithCapabilities) -> Self
Converts to this type from the input type.
§impl Interface for IPlayToControlWithCapabilities
impl Interface for IPlayToControlWithCapabilities
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for IPlayToControlWithCapabilities
impl PartialEq for IPlayToControlWithCapabilities
impl Eq for IPlayToControlWithCapabilities
impl StructuralPartialEq for IPlayToControlWithCapabilities
Auto Trait Implementations§
impl Freeze for IPlayToControlWithCapabilities
impl RefUnwindSafe for IPlayToControlWithCapabilities
impl !Send for IPlayToControlWithCapabilities
impl !Sync for IPlayToControlWithCapabilities
impl Unpin for IPlayToControlWithCapabilities
impl UnwindSafe for IPlayToControlWithCapabilities
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more