Struct windows::Win32::Media::MediaFoundation::eAVEncMPVSceneDetection
#[repr(transparent)]pub struct eAVEncMPVSceneDetection(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for eAVEncMPVSceneDetection
impl Clone for eAVEncMPVSceneDetection
§fn clone(&self) -> eAVEncMPVSceneDetection
fn clone(&self) -> eAVEncMPVSceneDetection
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for eAVEncMPVSceneDetection
impl Debug for eAVEncMPVSceneDetection
§impl Default for eAVEncMPVSceneDetection
impl Default for eAVEncMPVSceneDetection
§fn default() -> eAVEncMPVSceneDetection
fn default() -> eAVEncMPVSceneDetection
Returns the “default value” for a type. Read more
§impl PartialEq for eAVEncMPVSceneDetection
impl PartialEq for eAVEncMPVSceneDetection
§fn eq(&self, other: &eAVEncMPVSceneDetection) -> bool
fn eq(&self, other: &eAVEncMPVSceneDetection) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for eAVEncMPVSceneDetection
impl Eq for eAVEncMPVSceneDetection
impl StructuralPartialEq for eAVEncMPVSceneDetection
Auto Trait Implementations§
impl RefUnwindSafe for eAVEncMPVSceneDetection
impl Send for eAVEncMPVSceneDetection
impl Sync for eAVEncMPVSceneDetection
impl Unpin for eAVEncMPVSceneDetection
impl UnwindSafe for eAVEncMPVSceneDetection
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more