Trait windows::Win32::Media::MediaFoundation::ID3D12VideoDevice_Impl
pub trait ID3D12VideoDevice_Impl: Sized {
// Required methods
fn CheckFeatureSupport(
&self,
featurevideo: D3D12_FEATURE_VIDEO,
pfeaturesupportdata: *mut c_void,
featuresupportdatasize: u32
) -> Result<()>;
fn CreateVideoDecoder(
&self,
pdesc: *const D3D12_VIDEO_DECODER_DESC,
riid: *const GUID,
ppvideodecoder: *mut *mut c_void
) -> Result<()>;
fn CreateVideoDecoderHeap(
&self,
pvideodecoderheapdesc: *const D3D12_VIDEO_DECODER_HEAP_DESC,
riid: *const GUID,
ppvideodecoderheap: *mut *mut c_void
) -> Result<()>;
fn CreateVideoProcessor(
&self,
nodemask: u32,
poutputstreamdesc: *const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC,
numinputstreamdescs: u32,
pinputstreamdescs: *const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC,
riid: *const GUID,
ppvideoprocessor: *mut *mut c_void
) -> Result<()>;
}
Required Methods§
fn CheckFeatureSupport( &self, featurevideo: D3D12_FEATURE_VIDEO, pfeaturesupportdata: *mut c_void, featuresupportdatasize: u32 ) -> Result<()>
fn CreateVideoDecoder( &self, pdesc: *const D3D12_VIDEO_DECODER_DESC, riid: *const GUID, ppvideodecoder: *mut *mut c_void ) -> Result<()>
fn CreateVideoDecoderHeap( &self, pvideodecoderheapdesc: *const D3D12_VIDEO_DECODER_HEAP_DESC, riid: *const GUID, ppvideodecoderheap: *mut *mut c_void ) -> Result<()>
fn CreateVideoProcessor( &self, nodemask: u32, poutputstreamdesc: *const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC, numinputstreamdescs: u32, pinputstreamdescs: *const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC, riid: *const GUID, ppvideoprocessor: *mut *mut c_void ) -> Result<()>
Object Safety§
This trait is not object safe.