Struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
#[repr(C)]pub struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC {Show 17 fields
pub Format: DXGI_FORMAT,
pub ColorSpace: DXGI_COLOR_SPACE_TYPE,
pub SourceAspectRatio: DXGI_RATIONAL,
pub DestinationAspectRatio: DXGI_RATIONAL,
pub FrameRate: DXGI_RATIONAL,
pub SourceSizeRange: D3D12_VIDEO_SIZE_RANGE,
pub DestinationSizeRange: D3D12_VIDEO_SIZE_RANGE,
pub EnableOrientation: BOOL,
pub FilterFlags: D3D12_VIDEO_PROCESS_FILTER_FLAGS,
pub StereoFormat: D3D12_VIDEO_FRAME_STEREO_FORMAT,
pub FieldType: D3D12_VIDEO_FIELD_TYPE,
pub DeinterlaceMode: D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS,
pub EnableAlphaBlending: BOOL,
pub LumaKey: D3D12_VIDEO_PROCESS_LUMA_KEY,
pub NumPastFrames: u32,
pub NumFutureFrames: u32,
pub EnableAutoProcessing: BOOL,
}Fields§
§Format: DXGI_FORMAT§ColorSpace: DXGI_COLOR_SPACE_TYPE§SourceAspectRatio: DXGI_RATIONAL§DestinationAspectRatio: DXGI_RATIONAL§FrameRate: DXGI_RATIONAL§SourceSizeRange: D3D12_VIDEO_SIZE_RANGE§DestinationSizeRange: D3D12_VIDEO_SIZE_RANGE§EnableOrientation: BOOL§FilterFlags: D3D12_VIDEO_PROCESS_FILTER_FLAGS§StereoFormat: D3D12_VIDEO_FRAME_STEREO_FORMAT§FieldType: D3D12_VIDEO_FIELD_TYPE§DeinterlaceMode: D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS§EnableAlphaBlending: BOOL§LumaKey: D3D12_VIDEO_PROCESS_LUMA_KEY§NumPastFrames: u32§NumFutureFrames: u32§EnableAutoProcessing: BOOLTrait Implementations§
§impl Clone for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
impl Clone for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
§fn clone(&self) -> D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
fn clone(&self) -> D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl PartialEq for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
impl PartialEq for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
§fn eq(&self, other: &D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC) -> bool
fn eq(&self, other: &D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
impl StructuralPartialEq for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
Auto Trait Implementations§
impl Freeze for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
impl RefUnwindSafe for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
impl Send for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
impl Sync for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
impl Unpin for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
impl UnwindSafe for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more