#[repr(C)]
pub struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC {
Show 17 fields pub Format: DXGI_FORMAT, pub ColorSpace: DXGI_COLOR_SPACE_TYPE, pub SourceAspectRatio: DXGI_RATIONAL, pub DestinationAspectRatio: DXGI_RATIONAL, pub FrameRate: DXGI_RATIONAL, pub SourceSizeRange: D3D12_VIDEO_SIZE_RANGE, pub DestinationSizeRange: D3D12_VIDEO_SIZE_RANGE, pub EnableOrientation: BOOL, pub FilterFlags: D3D12_VIDEO_PROCESS_FILTER_FLAGS, pub StereoFormat: D3D12_VIDEO_FRAME_STEREO_FORMAT, pub FieldType: D3D12_VIDEO_FIELD_TYPE, pub DeinterlaceMode: D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS, pub EnableAlphaBlending: BOOL, pub LumaKey: D3D12_VIDEO_PROCESS_LUMA_KEY, pub NumPastFrames: u32, pub NumFutureFrames: u32, pub EnableAutoProcessing: BOOL,
}

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§Format: DXGI_FORMAT§ColorSpace: DXGI_COLOR_SPACE_TYPE§SourceAspectRatio: DXGI_RATIONAL§DestinationAspectRatio: DXGI_RATIONAL§FrameRate: DXGI_RATIONAL§SourceSizeRange: D3D12_VIDEO_SIZE_RANGE§DestinationSizeRange: D3D12_VIDEO_SIZE_RANGE§EnableOrientation: BOOL§FilterFlags: D3D12_VIDEO_PROCESS_FILTER_FLAGS§StereoFormat: D3D12_VIDEO_FRAME_STEREO_FORMAT§FieldType: D3D12_VIDEO_FIELD_TYPE§DeinterlaceMode: D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS§EnableAlphaBlending: BOOL§LumaKey: D3D12_VIDEO_PROCESS_LUMA_KEY§NumPastFrames: u32§NumFutureFrames: u32§EnableAutoProcessing: BOOL

Trait Implementations§

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impl Clone for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC

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impl Eq for D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.