#[repr(C)]
pub union D3D12_VIDEO_ENCODER_LEVEL_SETTING_0 {
pub pH264LevelSetting: *mut D3D12_VIDEO_ENCODER_LEVELS_H264,
pub pHEVCLevelSetting: *mut D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC,
pub pAV1LevelSetting: *mut D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS,
}
Fields§
§pH264LevelSetting: *mut D3D12_VIDEO_ENCODER_LEVELS_H264
§pHEVCLevelSetting: *mut D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC
§pAV1LevelSetting: *mut D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS
Trait Implementations§
impl Copy for D3D12_VIDEO_ENCODER_LEVEL_SETTING_0
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_ENCODER_LEVEL_SETTING_0
impl !Send for D3D12_VIDEO_ENCODER_LEVEL_SETTING_0
impl !Sync for D3D12_VIDEO_ENCODER_LEVEL_SETTING_0
impl Unpin for D3D12_VIDEO_ENCODER_LEVEL_SETTING_0
impl UnwindSafe for D3D12_VIDEO_ENCODER_LEVEL_SETTING_0
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more