Struct SPVSTATE
#[repr(C)]pub struct SPVSTATE {
pub eAction: SPVACTIONS,
pub LangID: u16,
pub wReserved: u16,
pub EmphAdj: i32,
pub RateAdj: i32,
pub Volume: u32,
pub PitchAdj: SPVPITCH,
pub SilenceMSecs: u32,
pub pPhoneIds: *mut u16,
pub ePartOfSpeech: SPPARTOFSPEECH,
pub Context: SPVCONTEXT,
}
Fields§
§eAction: SPVACTIONS
§LangID: u16
§wReserved: u16
§EmphAdj: i32
§RateAdj: i32
§Volume: u32
§PitchAdj: SPVPITCH
§SilenceMSecs: u32
§pPhoneIds: *mut u16
§ePartOfSpeech: SPPARTOFSPEECH
§Context: SPVCONTEXT
Trait Implementations§
impl Copy for SPVSTATE
impl StructuralPartialEq for SPVSTATE
Auto Trait Implementations§
impl Freeze for SPVSTATE
impl RefUnwindSafe for SPVSTATE
impl !Send for SPVSTATE
impl !Sync for SPVSTATE
impl Unpin for SPVSTATE
impl UnwindSafe for SPVSTATE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more