Struct windows::Win32::NetworkManagement::NetManagement::AE_SERVICESTAT
#[repr(C)]pub struct AE_SERVICESTAT {
pub ae_ss_compname: u32,
pub ae_ss_username: u32,
pub ae_ss_svcname: u32,
pub ae_ss_status: u32,
pub ae_ss_code: u32,
pub ae_ss_text: u32,
pub ae_ss_returnval: u32,
}
Fields§
§ae_ss_compname: u32
§ae_ss_username: u32
§ae_ss_svcname: u32
§ae_ss_status: u32
§ae_ss_code: u32
§ae_ss_text: u32
§ae_ss_returnval: u32
Trait Implementations§
§impl Clone for AE_SERVICESTAT
impl Clone for AE_SERVICESTAT
§impl Debug for AE_SERVICESTAT
impl Debug for AE_SERVICESTAT
§impl Default for AE_SERVICESTAT
impl Default for AE_SERVICESTAT
§impl PartialEq for AE_SERVICESTAT
impl PartialEq for AE_SERVICESTAT
impl Copy for AE_SERVICESTAT
impl Eq for AE_SERVICESTAT
Auto Trait Implementations§
impl RefUnwindSafe for AE_SERVICESTAT
impl Send for AE_SERVICESTAT
impl Sync for AE_SERVICESTAT
impl Unpin for AE_SERVICESTAT
impl UnwindSafe for AE_SERVICESTAT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more