Struct windows::Win32::NetworkManagement::WNet::DISCDLGSTRUCTA
#[repr(C)]pub struct DISCDLGSTRUCTA {
pub cbStructure: u32,
pub hwndOwner: HWND,
pub lpLocalName: PSTR,
pub lpRemoteName: PSTR,
pub dwFlags: DISCDLGSTRUCT_FLAGS,
}
Fields§
§cbStructure: u32
§hwndOwner: HWND
§lpLocalName: PSTR
§lpRemoteName: PSTR
§dwFlags: DISCDLGSTRUCT_FLAGS
Trait Implementations§
§impl Clone for DISCDLGSTRUCTA
impl Clone for DISCDLGSTRUCTA
§impl Debug for DISCDLGSTRUCTA
impl Debug for DISCDLGSTRUCTA
§impl Default for DISCDLGSTRUCTA
impl Default for DISCDLGSTRUCTA
§impl PartialEq for DISCDLGSTRUCTA
impl PartialEq for DISCDLGSTRUCTA
impl Copy for DISCDLGSTRUCTA
impl Eq for DISCDLGSTRUCTA
Auto Trait Implementations§
impl Freeze for DISCDLGSTRUCTA
impl RefUnwindSafe for DISCDLGSTRUCTA
impl !Send for DISCDLGSTRUCTA
impl !Sync for DISCDLGSTRUCTA
impl Unpin for DISCDLGSTRUCTA
impl UnwindSafe for DISCDLGSTRUCTA
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more