Struct windows::Win32::Networking::Clustering::MONITOR_STATE
#[repr(C)]pub struct MONITOR_STATE {
pub LastUpdate: i64,
pub State: RESOURCE_MONITOR_STATE,
pub ActiveResource: HANDLE,
pub ResmonStop: BOOL,
}
Fields§
§LastUpdate: i64
§State: RESOURCE_MONITOR_STATE
§ActiveResource: HANDLE
§ResmonStop: BOOL
Trait Implementations§
§impl Clone for MONITOR_STATE
impl Clone for MONITOR_STATE
§impl Debug for MONITOR_STATE
impl Debug for MONITOR_STATE
§impl Default for MONITOR_STATE
impl Default for MONITOR_STATE
§impl PartialEq for MONITOR_STATE
impl PartialEq for MONITOR_STATE
impl Copy for MONITOR_STATE
impl Eq for MONITOR_STATE
Auto Trait Implementations§
impl RefUnwindSafe for MONITOR_STATE
impl Send for MONITOR_STATE
impl Sync for MONITOR_STATE
impl Unpin for MONITOR_STATE
impl UnwindSafe for MONITOR_STATE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more