Struct windows::Win32::Networking::WinSock::PRIORITY_STATUS
#[repr(C)]pub struct PRIORITY_STATUS {
pub Sender: SOCKET_PRIORITY_HINT,
pub Receiver: SOCKET_PRIORITY_HINT,
}
Fields§
§Sender: SOCKET_PRIORITY_HINT
§Receiver: SOCKET_PRIORITY_HINT
Trait Implementations§
§impl Clone for PRIORITY_STATUS
impl Clone for PRIORITY_STATUS
§impl Debug for PRIORITY_STATUS
impl Debug for PRIORITY_STATUS
§impl Default for PRIORITY_STATUS
impl Default for PRIORITY_STATUS
§impl PartialEq for PRIORITY_STATUS
impl PartialEq for PRIORITY_STATUS
impl Copy for PRIORITY_STATUS
impl Eq for PRIORITY_STATUS
Auto Trait Implementations§
impl RefUnwindSafe for PRIORITY_STATUS
impl Send for PRIORITY_STATUS
impl Sync for PRIORITY_STATUS
impl Unpin for PRIORITY_STATUS
impl UnwindSafe for PRIORITY_STATUS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more