Struct IAzRole
pub struct IAzRole(/* private fields */);
Implementations§
§impl IAzRole
impl IAzRole
pub unsafe fn Name(&self) -> Result<BSTR>
pub unsafe fn SetName(&self, bstrname: &BSTR) -> Result<()>
pub unsafe fn Description(&self) -> Result<BSTR>
pub unsafe fn SetDescription(&self, bstrdescription: &BSTR) -> Result<()>
pub unsafe fn ApplicationData(&self) -> Result<BSTR>
pub unsafe fn SetApplicationData( &self, bstrapplicationdata: &BSTR, ) -> Result<()>
pub unsafe fn AddAppMember( &self, bstrprop: &BSTR, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn DeleteAppMember( &self, bstrprop: &BSTR, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn AddTask( &self, bstrprop: &BSTR, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn DeleteTask( &self, bstrprop: &BSTR, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn AddOperation( &self, bstrprop: &BSTR, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn DeleteOperation( &self, bstrprop: &BSTR, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn AddMember( &self, bstrprop: &BSTR, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn DeleteMember( &self, bstrprop: &BSTR, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn Writable(&self) -> Result<BOOL>
pub unsafe fn GetProperty( &self, lpropid: i32, varreserved: &VARIANT, ) -> Result<VARIANT>
pub unsafe fn SetProperty( &self, lpropid: i32, varprop: &VARIANT, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn AppMembers(&self) -> Result<VARIANT>
pub unsafe fn Members(&self) -> Result<VARIANT>
pub unsafe fn Operations(&self) -> Result<VARIANT>
pub unsafe fn Tasks(&self) -> Result<VARIANT>
pub unsafe fn AddPropertyItem( &self, lpropid: i32, varprop: &VARIANT, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn DeletePropertyItem( &self, lpropid: i32, varprop: &VARIANT, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn Submit(&self, lflags: i32, varreserved: &VARIANT) -> Result<()>
pub unsafe fn AddMemberName( &self, bstrprop: &BSTR, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn DeleteMemberName( &self, bstrprop: &BSTR, varreserved: &VARIANT, ) -> Result<()>
pub unsafe fn MembersName(&self) -> Result<VARIANT>
Methods from Deref<Target = IDispatch>§
pub unsafe fn GetTypeInfoCount(&self) -> Result<u32>
pub unsafe fn GetTypeInfo(&self, itinfo: u32, lcid: u32) -> Result<ITypeInfo>
pub unsafe fn GetIDsOfNames( &self, riid: *const GUID, rgsznames: *const PCWSTR, cnames: u32, lcid: u32, rgdispid: *mut i32, ) -> Result<()>
pub unsafe fn Invoke( &self, dispidmember: i32, riid: *const GUID, lcid: u32, wflags: DISPATCH_FLAGS, pdispparams: *const DISPPARAMS, pvarresult: Option<*mut VARIANT>, pexcepinfo: Option<*mut EXCEPINFO>, puargerr: Option<*mut u32>, ) -> Result<()>
Trait Implementations§
§impl From<&IAzRoleAssignment> for &IAzRole
impl From<&IAzRoleAssignment> for &IAzRole
§fn from(value: &IAzRoleAssignment) -> Self
fn from(value: &IAzRoleAssignment) -> Self
Converts to this type from the input type.
§impl From<IAzRoleAssignment> for IAzRole
impl From<IAzRoleAssignment> for IAzRole
§fn from(value: IAzRoleAssignment) -> Self
fn from(value: IAzRoleAssignment) -> Self
Converts to this type from the input type.
§impl Interface for IAzRole
impl Interface for IAzRole
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.impl Eq for IAzRole
impl StructuralPartialEq for IAzRole
Auto Trait Implementations§
impl Freeze for IAzRole
impl RefUnwindSafe for IAzRole
impl !Send for IAzRole
impl !Sync for IAzRole
impl Unpin for IAzRole
impl UnwindSafe for IAzRole
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more