windows::Win32::Storage::Imapi

Trait IFsiItem_Impl

pub trait IFsiItem_Impl: IDispatch_Impl {
    // Required methods
    fn Name(&self) -> Result<BSTR>;
    fn FullPath(&self) -> Result<BSTR>;
    fn CreationTime(&self) -> Result<f64>;
    fn SetCreationTime(&self, newval: f64) -> Result<()>;
    fn LastAccessedTime(&self) -> Result<f64>;
    fn SetLastAccessedTime(&self, newval: f64) -> Result<()>;
    fn LastModifiedTime(&self) -> Result<f64>;
    fn SetLastModifiedTime(&self, newval: f64) -> Result<()>;
    fn IsHidden(&self) -> Result<VARIANT_BOOL>;
    fn SetIsHidden(&self, newval: VARIANT_BOOL) -> Result<()>;
    fn FileSystemName(&self, filesystem: FsiFileSystems) -> Result<BSTR>;
    fn FileSystemPath(&self, filesystem: FsiFileSystems) -> Result<BSTR>;
}

Required Methods§

fn Name(&self) -> Result<BSTR>

fn FullPath(&self) -> Result<BSTR>

fn CreationTime(&self) -> Result<f64>

fn SetCreationTime(&self, newval: f64) -> Result<()>

fn LastAccessedTime(&self) -> Result<f64>

fn SetLastAccessedTime(&self, newval: f64) -> Result<()>

fn LastModifiedTime(&self) -> Result<f64>

fn SetLastModifiedTime(&self, newval: f64) -> Result<()>

fn IsHidden(&self) -> Result<VARIANT_BOOL>

fn SetIsHidden(&self, newval: VARIANT_BOOL) -> Result<()>

fn FileSystemName(&self, filesystem: FsiFileSystems) -> Result<BSTR>

fn FileSystemPath(&self, filesystem: FsiFileSystems) -> Result<BSTR>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§