Struct windows::Win32::System::Com::ContextProperty
#[repr(C)]pub struct ContextProperty {
pub policyId: GUID,
pub flags: u32,
pub pUnk: ManuallyDrop<Option<IUnknown>>,
}
Fields§
§policyId: GUID
§flags: u32
§pUnk: ManuallyDrop<Option<IUnknown>>
Trait Implementations§
§impl Clone for ContextProperty
impl Clone for ContextProperty
§impl Debug for ContextProperty
impl Debug for ContextProperty
§impl Default for ContextProperty
impl Default for ContextProperty
§impl PartialEq for ContextProperty
impl PartialEq for ContextProperty
§fn eq(&self, other: &ContextProperty) -> bool
fn eq(&self, other: &ContextProperty) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ContextProperty
impl StructuralPartialEq for ContextProperty
Auto Trait Implementations§
impl Freeze for ContextProperty
impl RefUnwindSafe for ContextProperty
impl !Send for ContextProperty
impl !Sync for ContextProperty
impl Unpin for ContextProperty
impl UnwindSafe for ContextProperty
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)