Struct windows::Win32::System::ComponentServices::IObjectControl_Vtbl
#[repr(C)]pub struct IObjectControl_Vtbl {
pub base__: IUnknown_Vtbl,
pub Activate: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub Deactivate: unsafe extern "system" fn(_: *mut c_void),
pub CanBePooled: unsafe extern "system" fn(_: *mut c_void) -> BOOL,
}
Fields§
§base__: IUnknown_Vtbl
§Activate: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§Deactivate: unsafe extern "system" fn(_: *mut c_void)
§CanBePooled: unsafe extern "system" fn(_: *mut c_void) -> BOOL
Implementations§
§impl IObjectControl_Vtbl
impl IObjectControl_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IObjectControl_Vtblwhere
Identity: IObjectControl_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IObjectControl_Vtbl
impl RefUnwindSafe for IObjectControl_Vtbl
impl Send for IObjectControl_Vtbl
impl Sync for IObjectControl_Vtbl
impl Unpin for IObjectControl_Vtbl
impl UnwindSafe for IObjectControl_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more