Struct windows::Win32::System::Ioctl::CHANGER_SET_ACCESS
#[repr(C)]pub struct CHANGER_SET_ACCESS {
pub Element: CHANGER_ELEMENT,
pub Control: u32,
}
Fields§
§Element: CHANGER_ELEMENT
§Control: u32
Trait Implementations§
§impl Clone for CHANGER_SET_ACCESS
impl Clone for CHANGER_SET_ACCESS
§fn clone(&self) -> CHANGER_SET_ACCESS
fn clone(&self) -> CHANGER_SET_ACCESS
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CHANGER_SET_ACCESS
impl Debug for CHANGER_SET_ACCESS
§impl Default for CHANGER_SET_ACCESS
impl Default for CHANGER_SET_ACCESS
§impl PartialEq for CHANGER_SET_ACCESS
impl PartialEq for CHANGER_SET_ACCESS
§fn eq(&self, other: &CHANGER_SET_ACCESS) -> bool
fn eq(&self, other: &CHANGER_SET_ACCESS) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for CHANGER_SET_ACCESS
impl Eq for CHANGER_SET_ACCESS
impl StructuralPartialEq for CHANGER_SET_ACCESS
Auto Trait Implementations§
impl Freeze for CHANGER_SET_ACCESS
impl RefUnwindSafe for CHANGER_SET_ACCESS
impl Send for CHANGER_SET_ACCESS
impl Sync for CHANGER_SET_ACCESS
impl Unpin for CHANGER_SET_ACCESS
impl UnwindSafe for CHANGER_SET_ACCESS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)