Struct windows::Win32::System::Ioctl::DEVICE_LOCATION
#[repr(C)]pub struct DEVICE_LOCATION {
pub Socket: u32,
pub Slot: u32,
pub Adapter: u32,
pub Port: u32,
pub Anonymous: DEVICE_LOCATION_0,
}
Fields§
§Socket: u32
§Slot: u32
§Adapter: u32
§Port: u32
§Anonymous: DEVICE_LOCATION_0
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for DEVICE_LOCATION
impl Send for DEVICE_LOCATION
impl Sync for DEVICE_LOCATION
impl Unpin for DEVICE_LOCATION
impl UnwindSafe for DEVICE_LOCATION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more