Struct windows::Win32::System::Ioctl::DEVICE_LOCATION
#[repr(C)]pub struct DEVICE_LOCATION {
pub Socket: u32,
pub Slot: u32,
pub Adapter: u32,
pub Port: u32,
pub Anonymous: DEVICE_LOCATION_0,
}
Fields§
§Socket: u32
§Slot: u32
§Adapter: u32
§Port: u32
§Anonymous: DEVICE_LOCATION_0
Trait Implementations§
§impl Clone for DEVICE_LOCATION
impl Clone for DEVICE_LOCATION
§fn clone(&self) -> DEVICE_LOCATION
fn clone(&self) -> DEVICE_LOCATION
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for DEVICE_LOCATION
impl Default for DEVICE_LOCATION
impl Copy for DEVICE_LOCATION
Auto Trait Implementations§
impl Freeze for DEVICE_LOCATION
impl RefUnwindSafe for DEVICE_LOCATION
impl Send for DEVICE_LOCATION
impl Sync for DEVICE_LOCATION
impl Unpin for DEVICE_LOCATION
impl UnwindSafe for DEVICE_LOCATION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)