Struct windows::Win32::System::Ioctl::DEVICE_LOCATION_0_1
#[repr(C)]pub struct DEVICE_LOCATION_0_1 {
pub Target: u32,
pub Lun: u32,
}
Fields§
§Target: u32
§Lun: u32
Trait Implementations§
§impl Clone for DEVICE_LOCATION_0_1
impl Clone for DEVICE_LOCATION_0_1
§impl Debug for DEVICE_LOCATION_0_1
impl Debug for DEVICE_LOCATION_0_1
§impl Default for DEVICE_LOCATION_0_1
impl Default for DEVICE_LOCATION_0_1
§impl PartialEq for DEVICE_LOCATION_0_1
impl PartialEq for DEVICE_LOCATION_0_1
impl Copy for DEVICE_LOCATION_0_1
impl Eq for DEVICE_LOCATION_0_1
Auto Trait Implementations§
impl RefUnwindSafe for DEVICE_LOCATION_0_1
impl Send for DEVICE_LOCATION_0_1
impl Sync for DEVICE_LOCATION_0_1
impl Unpin for DEVICE_LOCATION_0_1
impl UnwindSafe for DEVICE_LOCATION_0_1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more