Struct MEDIAPLAYBACK_STATE
#[repr(transparent)]pub struct MEDIAPLAYBACK_STATE(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for MEDIAPLAYBACK_STATE
impl Clone for MEDIAPLAYBACK_STATE
§fn clone(&self) -> MEDIAPLAYBACK_STATE
fn clone(&self) -> MEDIAPLAYBACK_STATE
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for MEDIAPLAYBACK_STATE
impl Debug for MEDIAPLAYBACK_STATE
§impl Default for MEDIAPLAYBACK_STATE
impl Default for MEDIAPLAYBACK_STATE
§fn default() -> MEDIAPLAYBACK_STATE
fn default() -> MEDIAPLAYBACK_STATE
Returns the “default value” for a type. Read more
§impl PartialEq for MEDIAPLAYBACK_STATE
impl PartialEq for MEDIAPLAYBACK_STATE
impl Copy for MEDIAPLAYBACK_STATE
impl Eq for MEDIAPLAYBACK_STATE
impl StructuralPartialEq for MEDIAPLAYBACK_STATE
Auto Trait Implementations§
impl Freeze for MEDIAPLAYBACK_STATE
impl RefUnwindSafe for MEDIAPLAYBACK_STATE
impl Send for MEDIAPLAYBACK_STATE
impl Sync for MEDIAPLAYBACK_STATE
impl Unpin for MEDIAPLAYBACK_STATE
impl UnwindSafe for MEDIAPLAYBACK_STATE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more