#[repr(C)]
pub struct SYSTEM_POWER_POLICY {
Show 28 fields pub Revision: u32, pub PowerButton: POWER_ACTION_POLICY, pub SleepButton: POWER_ACTION_POLICY, pub LidClose: POWER_ACTION_POLICY, pub LidOpenWake: SYSTEM_POWER_STATE, pub Reserved: u32, pub Idle: POWER_ACTION_POLICY, pub IdleTimeout: u32, pub IdleSensitivity: u8, pub DynamicThrottle: u8, pub Spare2: [u8; 2], pub MinSleep: SYSTEM_POWER_STATE, pub MaxSleep: SYSTEM_POWER_STATE, pub ReducedLatencySleep: SYSTEM_POWER_STATE, pub WinLogonFlags: u32, pub Spare3: u32, pub DozeS4Timeout: u32, pub BroadcastCapacityResolution: u32, pub DischargePolicy: [SYSTEM_POWER_LEVEL; 4], pub VideoTimeout: u32, pub VideoDimDisplay: BOOLEAN, pub VideoReserved: [u32; 3], pub SpindownTimeout: u32, pub OptimizeForPower: BOOLEAN, pub FanThrottleTolerance: u8, pub ForcedThrottle: u8, pub MinThrottle: u8, pub OverThrottled: POWER_ACTION_POLICY,
}

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§Revision: u32§PowerButton: POWER_ACTION_POLICY§SleepButton: POWER_ACTION_POLICY§LidClose: POWER_ACTION_POLICY§LidOpenWake: SYSTEM_POWER_STATE§Reserved: u32§Idle: POWER_ACTION_POLICY§IdleTimeout: u32§IdleSensitivity: u8§DynamicThrottle: u8§Spare2: [u8; 2]§MinSleep: SYSTEM_POWER_STATE§MaxSleep: SYSTEM_POWER_STATE§ReducedLatencySleep: SYSTEM_POWER_STATE§WinLogonFlags: u32§Spare3: u32§DozeS4Timeout: u32§BroadcastCapacityResolution: u32§DischargePolicy: [SYSTEM_POWER_LEVEL; 4]§VideoTimeout: u32§VideoDimDisplay: BOOLEAN§VideoReserved: [u32; 3]§SpindownTimeout: u32§OptimizeForPower: BOOLEAN§FanThrottleTolerance: u8§ForcedThrottle: u8§MinThrottle: u8§OverThrottled: POWER_ACTION_POLICY

Trait Implementations§

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impl Clone for SYSTEM_POWER_POLICY

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SYSTEM_POWER_POLICY

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SYSTEM_POWER_POLICY

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for SYSTEM_POWER_POLICY

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SYSTEM_POWER_POLICY

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impl Eq for SYSTEM_POWER_POLICY

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.