Struct IExecAction2_Vtbl
#[repr(C)]pub struct IExecAction2_Vtbl {
pub base__: IExecAction_Vtbl,
pub HideAppWindow: unsafe extern "system" fn(_: *mut c_void, _: *mut VARIANT_BOOL) -> HRESULT,
pub SetHideAppWindow: unsafe extern "system" fn(_: *mut c_void, _: VARIANT_BOOL) -> HRESULT,
}
Fields§
§base__: IExecAction_Vtbl
§HideAppWindow: unsafe extern "system" fn(_: *mut c_void, _: *mut VARIANT_BOOL) -> HRESULT
§SetHideAppWindow: unsafe extern "system" fn(_: *mut c_void, _: VARIANT_BOOL) -> HRESULT
Implementations§
§impl IExecAction2_Vtbl
impl IExecAction2_Vtbl
pub const fn new<Identity: IExecAction2_Impl, const OFFSET: isize>() -> Self
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IExecAction2_Vtbl
impl RefUnwindSafe for IExecAction2_Vtbl
impl Send for IExecAction2_Vtbl
impl Sync for IExecAction2_Vtbl
impl Unpin for IExecAction2_Vtbl
impl UnwindSafe for IExecAction2_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more