Struct IRunningTask_Vtbl
#[repr(C)]pub struct IRunningTask_Vtbl {
pub base__: IDispatch_Vtbl,
pub Name: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub InstanceGuid: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub Path: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub State: unsafe extern "system" fn(_: *mut c_void, _: *mut TASK_STATE) -> HRESULT,
pub CurrentAction: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub Stop: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub Refresh: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub EnginePID: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
}
Fields§
§base__: IDispatch_Vtbl
§Name: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§InstanceGuid: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§Path: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§State: unsafe extern "system" fn(_: *mut c_void, _: *mut TASK_STATE) -> HRESULT
§CurrentAction: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§Stop: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§Refresh: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§EnginePID: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
Implementations§
§impl IRunningTask_Vtbl
impl IRunningTask_Vtbl
pub const fn new<Identity: IRunningTask_Impl, const OFFSET: isize>() -> Self
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IRunningTask_Vtbl
impl RefUnwindSafe for IRunningTask_Vtbl
impl Send for IRunningTask_Vtbl
impl Sync for IRunningTask_Vtbl
impl Unpin for IRunningTask_Vtbl
impl UnwindSafe for IRunningTask_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more