Struct windows::Win32::System::TaskScheduler::ISessionStateChangeTrigger
pub struct ISessionStateChangeTrigger(/* private fields */);
Implementations§
§impl ISessionStateChangeTrigger
impl ISessionStateChangeTrigger
pub unsafe fn Type(&self, ptype: *mut TASK_TRIGGER_TYPE2) -> Result<()>
pub unsafe fn Id(&self, pid: *mut BSTR) -> Result<()>
pub unsafe fn SetId<P0>(&self, id: P0) -> Result<()>where
P0: IntoParam<BSTR>,
pub unsafe fn Repetition(&self) -> Result<IRepetitionPattern>
pub unsafe fn SetRepetition<P0>(&self, prepeat: P0) -> Result<()>where
P0: IntoParam<IRepetitionPattern>,
pub unsafe fn ExecutionTimeLimit(&self, ptimelimit: *mut BSTR) -> Result<()>
pub unsafe fn SetExecutionTimeLimit<P0>(&self, timelimit: P0) -> Result<()>where
P0: IntoParam<BSTR>,
pub unsafe fn StartBoundary(&self, pstart: *mut BSTR) -> Result<()>
pub unsafe fn SetStartBoundary<P0>(&self, start: P0) -> Result<()>where
P0: IntoParam<BSTR>,
pub unsafe fn EndBoundary(&self, pend: *mut BSTR) -> Result<()>
pub unsafe fn SetEndBoundary<P0>(&self, end: P0) -> Result<()>where
P0: IntoParam<BSTR>,
pub unsafe fn Enabled(&self, penabled: *mut VARIANT_BOOL) -> Result<()>
pub unsafe fn SetEnabled<P0>(&self, enabled: P0) -> Result<()>where
P0: IntoParam<VARIANT_BOOL>,
pub unsafe fn Delay(&self, pdelay: *mut BSTR) -> Result<()>
pub unsafe fn SetDelay<P0>(&self, delay: P0) -> Result<()>where
P0: IntoParam<BSTR>,
pub unsafe fn UserId(&self, puser: *mut BSTR) -> Result<()>
pub unsafe fn SetUserId<P0>(&self, user: P0) -> Result<()>where
P0: IntoParam<BSTR>,
pub unsafe fn StateChange( &self, ptype: *mut TASK_SESSION_STATE_CHANGE_TYPE ) -> Result<()>
pub unsafe fn SetStateChange( &self, type: TASK_SESSION_STATE_CHANGE_TYPE ) -> Result<()>
Trait Implementations§
§impl Clone for ISessionStateChangeTrigger
impl Clone for ISessionStateChangeTrigger
§fn clone(&self) -> ISessionStateChangeTrigger
fn clone(&self) -> ISessionStateChangeTrigger
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISessionStateChangeTrigger
impl Debug for ISessionStateChangeTrigger
§impl From<&ISessionStateChangeTrigger> for &IDispatch
impl From<&ISessionStateChangeTrigger> for &IDispatch
§fn from(value: &ISessionStateChangeTrigger) -> Self
fn from(value: &ISessionStateChangeTrigger) -> Self
Converts to this type from the input type.
§impl From<&ISessionStateChangeTrigger> for &ITrigger
impl From<&ISessionStateChangeTrigger> for &ITrigger
§fn from(value: &ISessionStateChangeTrigger) -> Self
fn from(value: &ISessionStateChangeTrigger) -> Self
Converts to this type from the input type.
§impl From<&ISessionStateChangeTrigger> for &IUnknown
impl From<&ISessionStateChangeTrigger> for &IUnknown
§fn from(value: &ISessionStateChangeTrigger) -> Self
fn from(value: &ISessionStateChangeTrigger) -> Self
Converts to this type from the input type.
§impl From<ISessionStateChangeTrigger> for IDispatch
impl From<ISessionStateChangeTrigger> for IDispatch
§fn from(value: ISessionStateChangeTrigger) -> Self
fn from(value: ISessionStateChangeTrigger) -> Self
Converts to this type from the input type.
§impl From<ISessionStateChangeTrigger> for ITrigger
impl From<ISessionStateChangeTrigger> for ITrigger
§fn from(value: ISessionStateChangeTrigger) -> Self
fn from(value: ISessionStateChangeTrigger) -> Self
Converts to this type from the input type.
§impl From<ISessionStateChangeTrigger> for IUnknown
impl From<ISessionStateChangeTrigger> for IUnknown
§fn from(value: ISessionStateChangeTrigger) -> Self
fn from(value: ISessionStateChangeTrigger) -> Self
Converts to this type from the input type.
§impl Interface for ISessionStateChangeTrigger
impl Interface for ISessionStateChangeTrigger
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISessionStateChangeTrigger
impl PartialEq for ISessionStateChangeTrigger
§fn eq(&self, other: &ISessionStateChangeTrigger) -> bool
fn eq(&self, other: &ISessionStateChangeTrigger) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISessionStateChangeTrigger
impl StructuralPartialEq for ISessionStateChangeTrigger
Auto Trait Implementations§
impl RefUnwindSafe for ISessionStateChangeTrigger
impl !Send for ISessionStateChangeTrigger
impl !Sync for ISessionStateChangeTrigger
impl Unpin for ISessionStateChangeTrigger
impl UnwindSafe for ISessionStateChangeTrigger
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more