Struct windows::Win32::System::UpdateAgent::IUpdateIdentity_Vtbl
#[repr(C)]pub struct IUpdateIdentity_Vtbl {
pub base__: IDispatch_Vtbl,
pub RevisionNumber: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT,
pub UpdateID: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT,
}
Fields§
§base__: IDispatch_Vtbl
§RevisionNumber: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT
§UpdateID: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT
Implementations§
§impl IUpdateIdentity_Vtbl
impl IUpdateIdentity_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IUpdateIdentity_Vtblwhere
Identity: IUpdateIdentity_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IUpdateIdentity_Vtbl
impl RefUnwindSafe for IUpdateIdentity_Vtbl
impl Send for IUpdateIdentity_Vtbl
impl Sync for IUpdateIdentity_Vtbl
impl Unpin for IUpdateIdentity_Vtbl
impl UnwindSafe for IUpdateIdentity_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more