#[repr(C)]pub struct ITensorNative_Vtbl {
pub base__: IUnknown_Vtbl,
pub GetBuffer: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut u8, _: *mut u32) -> HRESULT,
pub GetD3D12Resource: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§GetBuffer: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut u8, _: *mut u32) -> HRESULT
§GetD3D12Resource: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
Implementations§
§impl ITensorNative_Vtbl
impl ITensorNative_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ITensorNative_Vtblwhere
Identity: ITensorNative_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ITensorNative_Vtbl
impl RefUnwindSafe for ITensorNative_Vtbl
impl Send for ITensorNative_Vtbl
impl Sync for ITensorNative_Vtbl
impl Unpin for ITensorNative_Vtbl
impl UnwindSafe for ITensorNative_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more