Struct windows::Win32::System::WinRT::IMemoryBufferByteAccess_Vtbl
#[repr(C)]pub struct IMemoryBufferByteAccess_Vtbl {
pub base__: IUnknown_Vtbl,
pub GetBuffer: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut u8, _: *mut u32) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§GetBuffer: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut u8, _: *mut u32) -> HRESULT
Implementations§
§impl IMemoryBufferByteAccess_Vtbl
impl IMemoryBufferByteAccess_Vtbl
pub const fn new<Identity: IUnknownImpl<Impl = Impl>, Impl: IMemoryBufferByteAccess_Impl, const OFFSET: isize>( ) -> IMemoryBufferByteAccess_Vtbl
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl RefUnwindSafe for IMemoryBufferByteAccess_Vtbl
impl Send for IMemoryBufferByteAccess_Vtbl
impl Sync for IMemoryBufferByteAccess_Vtbl
impl Unpin for IMemoryBufferByteAccess_Vtbl
impl UnwindSafe for IMemoryBufferByteAccess_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more