Struct windows::Win32::System::WinRT::IPlayToManagerInterop
pub struct IPlayToManagerInterop(/* private fields */);
Implementations§
§impl IPlayToManagerInterop
impl IPlayToManagerInterop
pub unsafe fn GetForWindow<P0, T>(&self, appwindow: P0) -> Result<T>
pub unsafe fn ShowPlayToUIForWindow<P0>(&self, appwindow: P0) -> Result<()>where
P0: IntoParam<HWND>,
Trait Implementations§
§impl Clone for IPlayToManagerInterop
impl Clone for IPlayToManagerInterop
§fn clone(&self) -> IPlayToManagerInterop
fn clone(&self) -> IPlayToManagerInterop
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IPlayToManagerInterop
impl Debug for IPlayToManagerInterop
§impl From<&IPlayToManagerInterop> for &IInspectable
impl From<&IPlayToManagerInterop> for &IInspectable
§fn from(value: &IPlayToManagerInterop) -> Self
fn from(value: &IPlayToManagerInterop) -> Self
Converts to this type from the input type.
§impl From<&IPlayToManagerInterop> for &IUnknown
impl From<&IPlayToManagerInterop> for &IUnknown
§fn from(value: &IPlayToManagerInterop) -> Self
fn from(value: &IPlayToManagerInterop) -> Self
Converts to this type from the input type.
§impl From<IPlayToManagerInterop> for IInspectable
impl From<IPlayToManagerInterop> for IInspectable
§fn from(value: IPlayToManagerInterop) -> Self
fn from(value: IPlayToManagerInterop) -> Self
Converts to this type from the input type.
§impl From<IPlayToManagerInterop> for IUnknown
impl From<IPlayToManagerInterop> for IUnknown
§fn from(value: IPlayToManagerInterop) -> Self
fn from(value: IPlayToManagerInterop) -> Self
Converts to this type from the input type.
§impl Interface for IPlayToManagerInterop
impl Interface for IPlayToManagerInterop
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IPlayToManagerInterop
impl PartialEq for IPlayToManagerInterop
§fn eq(&self, other: &IPlayToManagerInterop) -> bool
fn eq(&self, other: &IPlayToManagerInterop) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IPlayToManagerInterop
impl StructuralPartialEq for IPlayToManagerInterop
Auto Trait Implementations§
impl RefUnwindSafe for IPlayToManagerInterop
impl !Send for IPlayToManagerInterop
impl !Sync for IPlayToManagerInterop
impl Unpin for IPlayToManagerInterop
impl UnwindSafe for IPlayToManagerInterop
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more