Struct windows::Win32::System::WindowsProgramming::DCICREATEINPUT
#[repr(C)]pub struct DCICREATEINPUT {
pub cmd: DCICMD,
pub dwCompression: u32,
pub dwMask: [u32; 3],
pub dwWidth: u32,
pub dwHeight: u32,
pub dwDCICaps: u32,
pub dwBitCount: u32,
pub lpSurface: *mut c_void,
}
Fields§
§cmd: DCICMD
§dwCompression: u32
§dwMask: [u32; 3]
§dwWidth: u32
§dwHeight: u32
§dwDCICaps: u32
§dwBitCount: u32
§lpSurface: *mut c_void
Trait Implementations§
§impl Clone for DCICREATEINPUT
impl Clone for DCICREATEINPUT
§impl Debug for DCICREATEINPUT
impl Debug for DCICREATEINPUT
§impl Default for DCICREATEINPUT
impl Default for DCICREATEINPUT
§impl PartialEq for DCICREATEINPUT
impl PartialEq for DCICREATEINPUT
impl Copy for DCICREATEINPUT
impl Eq for DCICREATEINPUT
Auto Trait Implementations§
impl RefUnwindSafe for DCICREATEINPUT
impl !Send for DCICREATEINPUT
impl !Sync for DCICREATEINPUT
impl Unpin for DCICREATEINPUT
impl UnwindSafe for DCICREATEINPUT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more