Struct windows::Win32::UI::Accessibility::IDropTargetProvider_Vtbl
#[repr(C)]pub struct IDropTargetProvider_Vtbl {
pub base__: IUnknown_Vtbl,
pub DropTargetEffect: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT,
pub DropTargetEffects: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut SAFEARRAY) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§DropTargetEffect: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT
§DropTargetEffects: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut SAFEARRAY) -> HRESULT
Implementations§
§impl IDropTargetProvider_Vtbl
impl IDropTargetProvider_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IDropTargetProvider_Vtblwhere
Identity: IDropTargetProvider_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IDropTargetProvider_Vtbl
impl RefUnwindSafe for IDropTargetProvider_Vtbl
impl Send for IDropTargetProvider_Vtbl
impl Sync for IDropTargetProvider_Vtbl
impl Unpin for IDropTargetProvider_Vtbl
impl UnwindSafe for IDropTargetProvider_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more