Struct windows::Win32::UI::Accessibility::ILegacyIAccessibleProvider_Vtbl
#[repr(C)]pub struct ILegacyIAccessibleProvider_Vtbl {Show 15 fields
pub base__: IUnknown_Vtbl,
pub Select: unsafe extern "system" fn(_: *mut c_void, _: i32) -> HRESULT,
pub DoDefaultAction: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub SetValue: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR) -> HRESULT,
pub GetIAccessible: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub ChildId: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT,
pub Name: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT,
pub Value: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT,
pub Description: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT,
pub Role: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
pub State: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
pub Help: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT,
pub KeyboardShortcut: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT,
pub GetSelection: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut SAFEARRAY) -> HRESULT,
pub DefaultAction: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§Select: unsafe extern "system" fn(_: *mut c_void, _: i32) -> HRESULT
§DoDefaultAction: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§SetValue: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR) -> HRESULT
§GetIAccessible: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§ChildId: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT
§Name: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT
§Value: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT
§Description: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT
§Role: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
§State: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
§Help: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT
§KeyboardShortcut: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT
§GetSelection: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut SAFEARRAY) -> HRESULT
§DefaultAction: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT
Implementations§
§impl ILegacyIAccessibleProvider_Vtbl
impl ILegacyIAccessibleProvider_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ILegacyIAccessibleProvider_Vtblwhere
Identity: ILegacyIAccessibleProvider_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ILegacyIAccessibleProvider_Vtbl
impl RefUnwindSafe for ILegacyIAccessibleProvider_Vtbl
impl Send for ILegacyIAccessibleProvider_Vtbl
impl Sync for ILegacyIAccessibleProvider_Vtbl
impl Unpin for ILegacyIAccessibleProvider_Vtbl
impl UnwindSafe for ILegacyIAccessibleProvider_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more