Struct UiaPropertyCondition
#[repr(C)]pub struct UiaPropertyCondition {
pub ConditionType: ConditionType,
pub PropertyId: UIA_PROPERTY_ID,
pub Value: VARIANT,
pub Flags: PropertyConditionFlags,
}Fields§
§ConditionType: ConditionType§PropertyId: UIA_PROPERTY_ID§Value: VARIANT§Flags: PropertyConditionFlagsTrait Implementations§
§impl Clone for UiaPropertyCondition
Available on crate features Win32_System_Com and Win32_System_Ole and Win32_System_Variant only.
impl Clone for UiaPropertyCondition
Available on crate features
Win32_System_Com and Win32_System_Ole and Win32_System_Variant only.Auto Trait Implementations§
impl Freeze for UiaPropertyCondition
impl RefUnwindSafe for UiaPropertyCondition
impl !Send for UiaPropertyCondition
impl !Sync for UiaPropertyCondition
impl Unpin for UiaPropertyCondition
impl UnwindSafe for UiaPropertyCondition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more