Struct windows::Win32::UI::Animation::IUIAnimationInterpolator2
pub struct IUIAnimationInterpolator2(/* private fields */);
Implementations§
§impl IUIAnimationInterpolator2
impl IUIAnimationInterpolator2
pub unsafe fn GetDimension(&self) -> Result<u32>
pub unsafe fn SetInitialValueAndVelocity( &self, initialvalue: *const f64, initialvelocity: *const f64, cdimension: u32 ) -> Result<()>
pub unsafe fn SetDuration(&self, duration: f64) -> Result<()>
pub unsafe fn GetDuration(&self) -> Result<f64>
pub unsafe fn GetFinalValue(&self, value: &mut [f64]) -> Result<()>
pub unsafe fn InterpolateValue( &self, offset: f64, value: &mut [f64] ) -> Result<()>
pub unsafe fn InterpolateVelocity( &self, offset: f64, velocity: &mut [f64] ) -> Result<()>
pub unsafe fn GetPrimitiveInterpolation<P0>(
&self,
interpolation: P0,
cdimension: u32
) -> Result<()>where
P0: IntoParam<IUIAnimationPrimitiveInterpolation>,
pub unsafe fn GetDependencies( &self, initialvaluedependencies: *mut UI_ANIMATION_DEPENDENCIES, initialvelocitydependencies: *mut UI_ANIMATION_DEPENDENCIES, durationdependencies: *mut UI_ANIMATION_DEPENDENCIES ) -> Result<()>
Trait Implementations§
§impl Clone for IUIAnimationInterpolator2
impl Clone for IUIAnimationInterpolator2
§fn clone(&self) -> IUIAnimationInterpolator2
fn clone(&self) -> IUIAnimationInterpolator2
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IUIAnimationInterpolator2
impl Debug for IUIAnimationInterpolator2
§impl From<&IUIAnimationInterpolator2> for &IUnknown
impl From<&IUIAnimationInterpolator2> for &IUnknown
§fn from(value: &IUIAnimationInterpolator2) -> Self
fn from(value: &IUIAnimationInterpolator2) -> Self
Converts to this type from the input type.
§impl From<IUIAnimationInterpolator2> for IUnknown
impl From<IUIAnimationInterpolator2> for IUnknown
§fn from(value: IUIAnimationInterpolator2) -> Self
fn from(value: IUIAnimationInterpolator2) -> Self
Converts to this type from the input type.
§impl Interface for IUIAnimationInterpolator2
impl Interface for IUIAnimationInterpolator2
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IUIAnimationInterpolator2
impl PartialEq for IUIAnimationInterpolator2
§fn eq(&self, other: &IUIAnimationInterpolator2) -> bool
fn eq(&self, other: &IUIAnimationInterpolator2) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IUIAnimationInterpolator2
impl StructuralPartialEq for IUIAnimationInterpolator2
Auto Trait Implementations§
impl RefUnwindSafe for IUIAnimationInterpolator2
impl !Send for IUIAnimationInterpolator2
impl !Sync for IUIAnimationInterpolator2
impl Unpin for IUIAnimationInterpolator2
impl UnwindSafe for IUIAnimationInterpolator2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more