Struct windows::Win32::UI::Animation::IUIAnimationInterpolator2_Vtbl
#[repr(C)]pub struct IUIAnimationInterpolator2_Vtbl {
pub base__: IUnknown_Vtbl,
pub GetDimension: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
pub SetInitialValueAndVelocity: unsafe extern "system" fn(_: *mut c_void, _: *const f64, _: *const f64, _: u32) -> HRESULT,
pub SetDuration: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT,
pub GetDuration: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT,
pub GetFinalValue: unsafe extern "system" fn(_: *mut c_void, _: *mut f64, _: u32) -> HRESULT,
pub InterpolateValue: unsafe extern "system" fn(_: *mut c_void, _: f64, _: *mut f64, _: u32) -> HRESULT,
pub InterpolateVelocity: unsafe extern "system" fn(_: *mut c_void, _: f64, _: *mut f64, _: u32) -> HRESULT,
pub GetPrimitiveInterpolation: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32) -> HRESULT,
pub GetDependencies: unsafe extern "system" fn(_: *mut c_void, _: *mut UI_ANIMATION_DEPENDENCIES, _: *mut UI_ANIMATION_DEPENDENCIES, _: *mut UI_ANIMATION_DEPENDENCIES) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§GetDimension: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
§SetInitialValueAndVelocity: unsafe extern "system" fn(_: *mut c_void, _: *const f64, _: *const f64, _: u32) -> HRESULT
§SetDuration: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT
§GetDuration: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT
§GetFinalValue: unsafe extern "system" fn(_: *mut c_void, _: *mut f64, _: u32) -> HRESULT
§InterpolateValue: unsafe extern "system" fn(_: *mut c_void, _: f64, _: *mut f64, _: u32) -> HRESULT
§InterpolateVelocity: unsafe extern "system" fn(_: *mut c_void, _: f64, _: *mut f64, _: u32) -> HRESULT
§GetPrimitiveInterpolation: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32) -> HRESULT
§GetDependencies: unsafe extern "system" fn(_: *mut c_void, _: *mut UI_ANIMATION_DEPENDENCIES, _: *mut UI_ANIMATION_DEPENDENCIES, _: *mut UI_ANIMATION_DEPENDENCIES) -> HRESULT
Implementations§
§impl IUIAnimationInterpolator2_Vtbl
impl IUIAnimationInterpolator2_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IUIAnimationInterpolator2_Vtblwhere
Identity: IUIAnimationInterpolator2_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IUIAnimationInterpolator2_Vtbl
impl RefUnwindSafe for IUIAnimationInterpolator2_Vtbl
impl Send for IUIAnimationInterpolator2_Vtbl
impl Sync for IUIAnimationInterpolator2_Vtbl
impl Unpin for IUIAnimationInterpolator2_Vtbl
impl UnwindSafe for IUIAnimationInterpolator2_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more