Struct windows::Win32::UI::Animation::IUIAnimationManagerEventHandler_Vtbl
#[repr(C)]pub struct IUIAnimationManagerEventHandler_Vtbl {
pub base__: IUnknown_Vtbl,
pub OnManagerStatusChanged: unsafe extern "system" fn(_: *mut c_void, _: UI_ANIMATION_MANAGER_STATUS, _: UI_ANIMATION_MANAGER_STATUS) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§OnManagerStatusChanged: unsafe extern "system" fn(_: *mut c_void, _: UI_ANIMATION_MANAGER_STATUS, _: UI_ANIMATION_MANAGER_STATUS) -> HRESULT
Implementations§
§impl IUIAnimationManagerEventHandler_Vtbl
impl IUIAnimationManagerEventHandler_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IUIAnimationManagerEventHandler_Vtblwhere
Identity: IUIAnimationManagerEventHandler_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IUIAnimationManagerEventHandler_Vtbl
impl RefUnwindSafe for IUIAnimationManagerEventHandler_Vtbl
impl Send for IUIAnimationManagerEventHandler_Vtbl
impl Sync for IUIAnimationManagerEventHandler_Vtbl
impl Unpin for IUIAnimationManagerEventHandler_Vtbl
impl UnwindSafe for IUIAnimationManagerEventHandler_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more