Struct windows::Win32::UI::Animation::IUIAnimationManager_Vtbl

#[repr(C)]
pub struct IUIAnimationManager_Vtbl {
Show 20 fields pub base__: IUnknown_Vtbl, pub CreateAnimationVariable: unsafe extern "system" fn(_: *mut c_void, _: f64, _: *mut *mut c_void) -> HRESULT, pub ScheduleTransition: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void, _: f64) -> HRESULT, pub CreateStoryboard: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT, pub FinishAllStoryboards: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT, pub AbandonAllStoryboards: unsafe extern "system" fn(_: *mut c_void) -> HRESULT, pub Update: unsafe extern "system" fn(_: *mut c_void, _: f64, _: *mut UI_ANIMATION_UPDATE_RESULT) -> HRESULT, pub GetVariableFromTag: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32, _: *mut *mut c_void) -> HRESULT, pub GetStoryboardFromTag: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32, _: *mut *mut c_void) -> HRESULT, pub GetStatus: unsafe extern "system" fn(_: *mut c_void, _: *mut UI_ANIMATION_MANAGER_STATUS) -> HRESULT, pub SetAnimationMode: unsafe extern "system" fn(_: *mut c_void, _: UI_ANIMATION_MODE) -> HRESULT, pub Pause: unsafe extern "system" fn(_: *mut c_void) -> HRESULT, pub Resume: unsafe extern "system" fn(_: *mut c_void) -> HRESULT, pub SetManagerEventHandler: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT, pub SetCancelPriorityComparison: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT, pub SetTrimPriorityComparison: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT, pub SetCompressPriorityComparison: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT, pub SetConcludePriorityComparison: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT, pub SetDefaultLongestAcceptableDelay: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT, pub Shutdown: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
}

Fields§

§base__: IUnknown_Vtbl§CreateAnimationVariable: unsafe extern "system" fn(_: *mut c_void, _: f64, _: *mut *mut c_void) -> HRESULT§ScheduleTransition: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void, _: f64) -> HRESULT§CreateStoryboard: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT§FinishAllStoryboards: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT§AbandonAllStoryboards: unsafe extern "system" fn(_: *mut c_void) -> HRESULT§Update: unsafe extern "system" fn(_: *mut c_void, _: f64, _: *mut UI_ANIMATION_UPDATE_RESULT) -> HRESULT§GetVariableFromTag: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32, _: *mut *mut c_void) -> HRESULT§GetStoryboardFromTag: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32, _: *mut *mut c_void) -> HRESULT§GetStatus: unsafe extern "system" fn(_: *mut c_void, _: *mut UI_ANIMATION_MANAGER_STATUS) -> HRESULT§SetAnimationMode: unsafe extern "system" fn(_: *mut c_void, _: UI_ANIMATION_MODE) -> HRESULT§Pause: unsafe extern "system" fn(_: *mut c_void) -> HRESULT§Resume: unsafe extern "system" fn(_: *mut c_void) -> HRESULT§SetManagerEventHandler: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT§SetCancelPriorityComparison: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT§SetTrimPriorityComparison: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT§SetCompressPriorityComparison: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT§SetConcludePriorityComparison: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT§SetDefaultLongestAcceptableDelay: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT§Shutdown: unsafe extern "system" fn(_: *mut c_void) -> HRESULT

Implementations§

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impl IUIAnimationManager_Vtbl

pub const fn new<Identity, const OFFSET: isize>() -> IUIAnimationManager_Vtbl
where Identity: IUIAnimationManager_Impl + IUnknownImpl,

pub fn matches(iid: &GUID) -> bool

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