Struct windows::Win32::UI::Animation::IUIAnimationPriorityComparison2_Vtbl
#[repr(C)]pub struct IUIAnimationPriorityComparison2_Vtbl {
pub base__: IUnknown_Vtbl,
pub HasPriority: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void, _: UI_ANIMATION_PRIORITY_EFFECT) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§HasPriority: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void, _: UI_ANIMATION_PRIORITY_EFFECT) -> HRESULT
Implementations§
§impl IUIAnimationPriorityComparison2_Vtbl
impl IUIAnimationPriorityComparison2_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IUIAnimationPriorityComparison2_Vtblwhere
Identity: IUIAnimationPriorityComparison2_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IUIAnimationPriorityComparison2_Vtbl
impl RefUnwindSafe for IUIAnimationPriorityComparison2_Vtbl
impl Send for IUIAnimationPriorityComparison2_Vtbl
impl Sync for IUIAnimationPriorityComparison2_Vtbl
impl Unpin for IUIAnimationPriorityComparison2_Vtbl
impl UnwindSafe for IUIAnimationPriorityComparison2_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more